Adjust image repeat (image node ppg) on the map for desired patch size. Adjust the reflection to around .05 on the phong1 node plugged into the Mix8Colors node for a glossy clear coat. Keep in mind that render times will go up considerably with this.
T2S_Illumination shader required and available free from here... http://www.tek2shoot.com/knowledge-base/softimage-xsi/t2s-illumination.html